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Every change on the server since the start of season S4. Each entry links to the details in the Midgard mods.

  • A chance at a unique part from tier 6 and tier 7 missions

    Tier 7 missions give 1 unique part with a 50% chance, and now every tier 6 trader mission does too, with a 25% chance. The server rolls when you turn the mission in, separately for each member of a group.

    MissionsMidgard

  • Unique parts: legendary weapons, Einherjar armor and new quests

    A big update built around unique parts. 87 new legendary weapons with Norse properties, the legendary Einherjar armor with the Valhalla bonus, new quests and a black market, the Twilight of the Gods story and two Project Z fixes.

    MidgardWeaponsArmorQuests

  • Compact inventory – your whole backpack at once

    All backpack slots are visible at once in a compact 16 × 6 grid. No scrolling, just an interface change sent by the server.

    InterfaceMidgard

  • Improved Scavenger armor

    The four Improved Scavenger pieces speed up salvaging. The full set adds Loot Stage and a guaranteed alloy from cars, trucks and air conditioners.

    ArmorMidgard

  • Sniper rifles hit harder

    Firearm balance 1.1.0 raises the damage of sniper rifles and Gaus sniper rifles from 70% to 85%, which is 21% more than the previous version.

    BalanceMidgard

  • Tier 7 missions – Elite Infestation

    Traders now offer tier 7, the hardest missions. Infested T4 locations have 4.5× more sleepers, a higher gamestage and a reward of 37,500 XP and 7,500 Dukes.

    MissionsMidgard

  • Firearm balance and fixed quest rewards

    Firearms deal 70% of their original damage on hit and headshot bonuses are 40% lower. Quests now show the exact rewards.

    BalanceQuestsMidgard

  • Six new zombie families

    Starved Runner, Wrecker, Rager, Rustback, Rotsick and Ashwalker. Since version 1.1.0 they also come in Feral, Radiated and other tiers.

    ZombiesMidgard

  • Tougher fights – Survivalist and Feral Sense day and night

    The server switched to Survivalist difficulty with custom tweaks. Zombies spot you more easily day and night and sprint after your scent.

    Settings

  • Midgard Stories – 20 new quests

    Four story lines of three chapters each and eight standalone contracts build on Project Z stations and recipes. The quests unlock gradually.

    QuestsMidgard

  • Welcome panel with the server rules

    When you connect, you see the Midgard welcome image with the seven server rules. On 13 October we fixed the image not loading on the Steam Deck.

    Midgard

  • Three community quests for every player

    New one-time quests for farming, gathering herbs and collecting resources. The rewards are the Farmer armor, a Garden knife and a steel tool at quality 6.

    QuestsMidgard

  • Kill counting fixed in Project Z quests

    The quests “The Offender” and “The Best Weapon” count zombie kills again. We restored the missing progress for players based on the server logs.

    FixesProject Z

  • New season S4 – version 3.3, Project Z 3.2.1 and a new world

    The server moved to 7 Days to Die V3.3 with Project Z 3.2.1. A new season starts on the random world East Noyani Valley, this time without permadeath.

    SeasonProject Z