Machine Gun Bulldog - Arsonist
Machine Gun Bulldog - Arsonist
Ranged weaponsQuality 1–6Project ZChanged on Midgard
Unique Bulldog model.
Allows you to fire all types of .44 caliber ammunition [Except: Regular]. Significantly improved primary stats. When hitting an enemy, it causes them to bleed and slows them down for 6 seconds.
The best way to negotiate with any horde, on your terms.
Firestarter - Sets an enemy on fire for 20 seconds. Fire reduces enemy movement and attack speed by 30%. Does not affect the Devourer or Burning Flesh.
Repair requires repair kit (legendary)
Internal name: BulldogLegArsonist
Property: Arsonist
Legendary propertyProject Z, extended by Midgard
Hits set enemies on fire. Burning enemies move and attack more slowly, and the fire hurts more the longer they burn.
Numbers from the server config
- On hit: applies burning (20 s; mobility −30%; attack speed −30%; 24 → 37 → 54 → 80 health lost per second (steps up at 0/7/14/19 s)) to the target
| Compared with the family's standard legendary | Before | This weapon |
|---|---|---|
| Ranged Damage | 79.2 – 108 | 83.6 – 114 |
Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.
All weapons with the Arsonist property and how it works →
Stats
| Ranged Damage | 83.6 – 114 |
|---|---|
| Magazine Size | 86 – 103.2 |
| Rounds per minute | 546 – 650 |
| Effective Range | 55 |
| Max Durability | 650 – 1200 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Ammo:
HiPower .44 Magnum Ammo
AP .44 Magnum Ammo
.44 Magnum ((Depleted Uranium)) ammo - Repaired with:
Legendary repair kit - Base trader price: 50,000
Changed on Midgard
The change comes from Firearm balance, Legendary weapons. Compared with Project Z without the Midgard mods:
| What | Before | On Midgard |
|---|---|---|
| Hit damageapplies to hits with this weapon | 100% | 70% |
| Headshot bonusapplies to hits with this weapon | 0% | −40% |
Technical changes (2)
| Tags | — | + midgardBalancedFirearm |
| Weight | 1 | 14 |