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Machine Gun Bulldog - Berserk

Machine Gun Bulldog - Berserk

Ranged weaponsQuality 1–6Project ZChanged on Midgard

Unique Bulldog model.
Allows firing of improved .44 caliber ammunition. Significantly improved primary stats. When hitting an enemy, it causes them to bleed and slows them down for 6 seconds.
The best way to negotiate with any horde, on your terms.

Berserk - When hitting an enemy in the head, there is a chance to trigger the Berserk effect for the weapon, which increases rate of fire and damage by 25% for 3 seconds, but reduces armor penetration and increases the weapon's failure rate by 50%.

Repair requires repair kit (legendary)

Internal name: BulldogLegBerserk

Property: Berserk

Legendary propertyProject Z, extended by Midgard

Headshots sometimes trigger a berserk state: for a few seconds the weapon fires faster and hits harder, but pierces armor worse and wears out faster.

Numbers from the server config

  • On hit: applies Berserk (3 s; damage +25%; fire rate (rounds/min) +25%; wear per use +50%; target armor +50%) to you (hits to the head, 4% chance)
  • wear per use: 1.6 → 1.7
Compared with the family's standard legendaryBeforeThis weapon
Ranged Damage79.2 – 10874.8 – 102
Magazine Size86 – 103.292 – 110.4
Rounds per minute546 – 650514.5 – 612.5

Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.

Stats

Ranged Damage74.8 – 102
Magazine Size92 – 110.4
Rounds per minute514.5 – 612.5
Effective Range55
Max Durability650 – 1200

A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.

Changed on Midgard

The change comes from Firearm balance, Legendary weapons. Compared with Project Z without the Midgard mods:

WhatBeforeOn Midgard
Hit damageapplies to hits with this weapon100%70%
Headshot bonusapplies to hits with this weapon0%−40%
Technical changes (2)
Tags—+ midgardBalancedFirearm
Weight114

Used in crafting

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