Machine Gun Bulldog - Unkillable
Machine Gun Bulldog - Unkillable
Ranged weaponsQuality 1–6Project ZChanged on Midgard
Unique Bulldog model.
Allows firing of improved .44 caliber ammunition. Significantly improved primary stats. When hitting an enemy, it causes them to bleed and slows them down for 6 seconds.
The best way to negotiate with any horde, on your terms.
Unkillable - Significantly increased weapon durability and reduced the rate at which it breaks when used.
Repair requires repair kit (legendary)
Internal name: BulldogLegUnkillable
Property: Unkillable
Legendary propertyProject Z, extended by Midgard
Much higher durability and slower wear. Fewer repairs with expensive legendary repair kits.
Numbers from the server config
- wear per use: 1.6 → 1.5
| Compared with the family's standard legendary | Before | This weapon |
|---|---|---|
| Magazine Size | 86 – 103.2 | 78 – 93.6 |
| Rounds per minute | 546 – 650 | 525 – 625 |
| Max Durability | 650 – 1200 | 1900 – 3600 |
Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.
All weapons with the Unkillable property and how it works →
Stats
| Ranged Damage | 79.2 – 108 |
|---|---|
| Magazine Size | 78 – 93.6 |
| Rounds per minute | 525 – 625 |
| Effective Range | 55 |
| Max Durability | 1900 – 3600 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Ammo:
HiPower .44 Magnum Ammo
AP .44 Magnum Ammo
.44 Magnum ((Depleted Uranium)) ammo - Repaired with:
Legendary repair kit - Base trader price: 50,000
Changed on Midgard
The change comes from Firearm balance, Legendary weapons. Compared with Project Z without the Midgard mods:
| What | Before | On Midgard |
|---|---|---|
| Hit damageapplies to hits with this weapon | 100% | 70% |
| Headshot bonusapplies to hits with this weapon | 0% | −40% |
Technical changes (2)
| Tags | — | + midgardBalancedFirearm |
| Weight | 1 | 14 |