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Sledgehammer Destructor - Guardian

Sledgehammer Destructor - Guardian

Melee weaponsQuality 1–6Project ZChanged on Midgard

Experience gained from killing enemies increased by 75%.
There's no such thing as impenetrable armor—you just need a bigger weapon. This monster's powerful swings are impossible to defend against.

Guardian - If your health is below 200, killing an enemy will restore 50 health; if below 100, it will restore 100 health. Cooldown: 12 seconds.

Special Properties:
Power attacks knock back all enemies within a radius and reduce their defense by 50% for 5 seconds. This ability has a 12 second cooldown.

When equipped with a full set of «Sonny» armor, attack speed increases by 50%. Killing 20 enemies with this weapon grants an ally the Street Reputation bonus effect for 3 minutes.

Repair requires repair kit (legendary)

Press (hold) [ F ] to turn on or off.

Internal name: DestructorLegGuardian

Property: Guardian

Legendary propertyProject Z

When you are in trouble, kills heal you. The lower your health, the more you get back; then a short cooldown runs.

Numbers from the server config

  • On kill: +100 health (12 s cooldown, health at most 100)
  • On kill: +50 health (12 s cooldown, health above 100, health at most 200)
Compared with the family's standard legendaryBeforeThis weapon
Power Attack Damage546 – 600.6468 – 514.8
Attacks / Minute50 – 5355 – 58.3

Stats

Power Attack Damage468 – 514.8
Target Armor-59.9%
Block Damage144 – 187.2
Attacks / Minute55 – 58.3
Max Durability900 – 1500

A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.

Changed on Midgard

The change comes from Legendary weapons. Compared with Project Z without the Midgard mods:

Technical changes (1)
Weight114

Used in crafting

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