Sledgehammer Destructor - Guardian
Sledgehammer Destructor - Guardian
Melee weaponsQuality 1–6Project ZChanged on Midgard
Experience gained from killing enemies increased by 75%.
There's no such thing as impenetrable armor—you just need a bigger weapon. This monster's powerful swings are impossible to defend against.
Guardian - If your health is below 200, killing an enemy will restore 50 health; if below 100, it will restore 100 health. Cooldown: 12 seconds.
Special Properties:
Power attacks knock back all enemies within a radius and reduce their defense by 50% for 5 seconds. This ability has a 12 second cooldown.
When equipped with a full set of «Sonny» armor, attack speed increases by 50%. Killing 20 enemies with this weapon grants an ally the Street Reputation bonus effect for 3 minutes.
Repair requires repair kit (legendary)
Press (hold) [ F ] to turn on or off.
Internal name: DestructorLegGuardian
Property: Guardian
Legendary propertyProject Z
When you are in trouble, kills heal you. The lower your health, the more you get back; then a short cooldown runs.
Numbers from the server config
- On kill: +100 health (12 s cooldown, health at most 100)
- On kill: +50 health (12 s cooldown, health above 100, health at most 200)
| Compared with the family's standard legendary | Before | This weapon |
|---|---|---|
| Power Attack Damage | 546 – 600.6 | 468 – 514.8 |
| Attacks / Minute | 50 – 53 | 55 – 58.3 |
All weapons with the Guardian property and how it works →
Stats
| Power Attack Damage | 468 – 514.8 |
|---|---|
| Target Armor | -59.9% |
| Block Damage | 144 – 187.2 |
| Attacks / Minute | 55 – 58.3 |
| Max Durability | 900 – 1500 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Repaired with:
Legendary repair kit - Base trader price: 50,000
Changed on Midgard
The change comes from Legendary weapons. Compared with Project Z without the Midgard mods:
Technical changes (1)
| Weight | 1 | 14 |