Pistol Hellgun - Arsonist
Pistol Hellgun - Arsonist
Ranged weaponsQuality 1–6New on Midgard
Unique Hellgun model.
Allows you to fire reinforced, armor-piercing and depleted uranium .44 Magnum ammunition. Significantly improved primary stats. Immense stopping power: a chance to knock enemies off their feet with heavy bonus damage, and every hit makes the enemy bleed.
Straight from hell, now with a name.
Arsonist - Sets the enemy on fire for 20 seconds. Fire reduces the enemy's movement speed and attack speed by 30%. Does not affect the Devourer or Burning Flesh.
Repair requires repair kit (legendary)
Internal name: HellgunLegMidgardArsonist
Property: Arsonist
Legendary propertyProject Z, extended by Midgard
Hits set enemies on fire. Burning enemies move and attack more slowly, and the fire hurts more the longer they burn.
Numbers from the server config
- On hit: applies burning (20 s; mobility −30%; attack speed −30%; 24 → 37 → 54 → 80 health lost per second (steps up at 0/7/14/19 s)) to the target (against: zombies, animals, bandits)
Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.
All weapons with the Arsonist property and how it works →
Stats
| Ranged Damage | 38.5 – 52.5 |
|---|---|
| Magazine Size | 14 – 16.8 |
| Rounds per minute | 173.2 – 206.2 |
| Effective Range | 50 |
| Max Durability | 620 – 1120 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Ammo:
HiPower .44 Magnum Ammo
AP .44 Magnum Ammo
.44 Magnum ((Depleted Uranium)) ammo - Repaired with:
Legendary repair kit - Base trader price: 50,000
Changed on Midgard
The change comes from Legendary weapons. Compared with Project Z without the Midgard mods:
| What | Before | On Midgard |
|---|---|---|
| Item | — | added on Midgard |
| Hit damageapplies to hits with this weapon | 100% | 70% |
| Headshot bonusapplies to hits with this weapon | 0% | −40% |