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Pistol Hellgun - Berserk

Pistol Hellgun - Berserk

Ranged weaponsQuality 1–6New on Midgard

Unique Hellgun model.
Allows you to fire reinforced, armor-piercing and depleted uranium .44 Magnum ammunition. Significantly improved primary stats. Immense stopping power: a chance to knock enemies off their feet with heavy bonus damage, and every hit makes the enemy bleed.
Straight from hell, now with a name.

Berserk - When hitting an enemy in the head, there is a chance to trigger the Berserk effect for the weapon, which increases rate of fire and damage by 25% for 3 seconds, but reduces armor penetration and increases the weapon's failure rate by 50%.

Repair requires repair kit (legendary)

Internal name: HellgunLegMidgardBerserk

Property: Berserk

Legendary propertyProject Z, extended by Midgard

Headshots sometimes trigger a berserk state: for a few seconds the weapon fires faster and hits harder, but pierces armor worse and wears out faster.

Numbers from the server config

  • On hit: applies Berserk (3 s; damage +25%; fire rate (rounds/min) +25%; wear per use +50%; target armor +50%) to you (hits to the head, 4% chance)
  • wear per use: 1.4 → 1.5

Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.

Stats

Ranged Damage38.5 – 52.5
Magazine Size14 – 16.8
Rounds per minute173.2 – 206.2
Effective Range50
Max Durability620 – 1120

A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.

Changed on Midgard

The change comes from Legendary weapons. Compared with Project Z without the Midgard mods:

WhatBeforeOn Midgard
Item—added on Midgard
Hit damageapplies to hits with this weapon100%70%
Headshot bonusapplies to hits with this weapon0%−40%

Used in crafting

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