Knuckles Maus Claws - Guardian
Knuckles Maus Claws - Guardian
Melee weaponsQuality 1–6Project ZChanged on Midgard
Experience gained from killing enemies has been increased by 75%.
Guardian - If your health is below 200, killing an enemy will restore 50 health; if below 100, it will restore 100 health. Cooldown: 12 seconds.
When you start running, the active ability «Furious Dash» is activated. While the ability is active, running speed is increased by 75%, damage is increased by 25%, damage to bosses by 100%, attack speed is increased by 10%, but stamina consumption is increased by 30%.
When equipped with a full set of Maus armor, all bonuses of the «Furious Dash» ability are doubled and the ability's cooldown is halved. Also, enhanced attacks during the dash are guaranteed to knock down any opponents.
Repair requires repair kit (legendary).
Internal name: MausClawsLegGuardian
Property: Guardian
Legendary propertyProject Z
When you are in trouble, kills heal you. The lower your health, the more you get back; then a short cooldown runs.
Numbers from the server config
- On kill: +100 health (12 s cooldown, health at most 100)
- On kill: +50 health (12 s cooldown, health above 100, health at most 200)
| Compared with the family's standard legendary | Before | This weapon |
|---|---|---|
| Power Attack Damage | 392 – 425.6 | 350 – 380 |
| Attacks / Minute | 216 – 229 | 234 – 248 |
All weapons with the Guardian property and how it works →
Stats
| Power Attack Damage | 350 – 380 |
|---|---|
| Block Damage | 24 – 31.2 |
| Attacks / Minute | 234 – 248 |
| Max Durability | 600 – 1200 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Repaired with:
Legendary repair kit - Base trader price: 50,000
Changed on Midgard
The change comes from Legendary weapons. Compared with Project Z without the Midgard mods:
Technical changes (1)
| Weight | 1 | 14 |