Rare M60 Machine Gun - Stable
Rare M60 Machine Gun - Stable
Ranged weaponsT3Quality 1–6Project ZChanged on Midgard
Machine guns are somewhat cumbersome to use but excel at automatic fire. This one uses 7.62 mm ammo.
Has rare property «Stable»
Improved usability and reduced weapon spread.
Repair with a Repair Kit.
Scrap to Machine Gun Parts.
Internal name: gunMGT3M60RareStable
Property: Stable
Rare property (T0–T3)Project Z
Less spread and recoil, better handling.
Numbers from the server config
- vertical recoil (min): −0.4° → −0.35°
- vertical recoil (max): 1.1° → 0.75°
- horizontal recoil (min): −1° → −0.75°
- horizontal recoil (max): 1° → 0.75°
- handling: 0.83 → 0.6
| Compared with the ordinary M60 Machine Gun | Before | This weapon |
|---|---|---|
| Ranged Damage | 23 – 28.8 | 21.8 – 27.6 |
| Magazine Size | 60 | 60 – 67.5 |
| Rounds per minute | 440 | 429 – 484 |
| Effective Range | 52.2 – 60.9 | 58 |
Firearm balance on hit: Hit damage: 100% → 70%; Headshot bonus: 0% → −40%.
All weapons with the Stable property and how it works →
Stats
| Ranged Damage | 21.8 – 27.6 |
|---|---|
| Magazine Size | 60 – 67.5 |
| Rounds per minute | 429 – 484 |
| Effective Range | 58 |
| Max Durability | 700 – 1100 |
A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.
- Ammo:
7.62mm Ammo
HiPower 7.62mm Ammo
AP 7.62mm Ammo
7.62 mm ((Depleted Uranium)) ammo - Repaired with:
Repair Kit - Base trader price: 6,200
Changed on Midgard
The change comes from Firearm balance. Compared with Project Z without the Midgard mods:
| What | Before | On Midgard |
|---|---|---|
| Hit damageapplies to hits with this weapon | 100% | 70% |
| Headshot bonusapplies to hits with this weapon | 0% | −40% |
Technical changes (1)
| Tags | — | + midgardBalancedFirearm |
Crafting
Crafted at:
Upgrade Station
Unlocked by: Machine Guns (crafting skill, level 61)