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Rare Sniper Rifle - Stable

Rare Sniper Rifle - Stable

Ranged weaponsT3Quality 1–6Project ZChanged on Midgard

This high-precision, long-range rifle is perfect for sniping enemies at great distances.

Has rare property «Stable»
Increased aiming speed and reduced weapon dispersion.

Repair with a Repair Kit.
Scrap to Rifle parts.

Internal name: gunRifleT3SniperRifleRareStable

Property: Stable

Rare property (T0–T3)Project Z

Less spread and recoil, better handling.

Numbers from the server config

  • vertical spread: 6° → 3°
  • horizontal spread: 6° → 3°
  • spread when aiming: ×0.06 → ×0.03
  • spread when crouching: ×0.8 → ×0.4
  • spread when walking: ×1.5 → ×0.8
  • spread when running: ×2 → ×1
  • vertical recoil (min): 1.5° → 1.2°
  • vertical recoil (max): 3° → 1.2°
  • horizontal recoil (min): −0.2° → −0.1°
  • horizontal recoil (max): 0.2° → 0.1°
  • handling: 0.75 → 1.5
Compared with the ordinary Sniper RifleBeforeThis weapon
Ranged Damage53 – 66.250.3 – 63.6
Magazine Size1212 – 13.5
Rounds per minute140136.5 – 154
Effective Range72 – 8480

Firearm balance on hit: Hit damage: 100% → 85%; Headshot bonus: 0% → −40%.

Stats

Ranged Damage50.3 – 63.6
Magazine Size12 – 13.5
Rounds per minute136.5 – 154
Effective Range80
Max Durability700 – 1100

A range "a – b" is the value at quality 1 and 6. Perks, mods and buffs are not included.

Changed on Midgard

The change comes from Firearm balance. Compared with Project Z without the Midgard mods:

WhatBeforeOn Midgard
Hit damageapplies to hits with this weapon100%85%
Headshot bonusapplies to hits with this weapon0%−40%
Technical changes (2)
Tags—+ midgardBalancedFirearm, midgardBalancedSniper
Effect DamageModifier (head)base_add 200base_add 120.0

Crafting

Unlocked by: Rifles (crafting skill, level 61)

Used in crafting

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